✦ Six live demos · Six unique RPG worlds · No launch ETA ✦
The adventure continues

The Road Ahead.

No launch ETA. Six complete development demos remain online while the worlds grow in content, progression, balance and polish.

No launch date is being announced. Emberbound, Endless Ascension, Wildsigil, Chronicle of Eternity, Labyrinth Sovereign and Wayfarer’s Ascension remain playable throughout development and up to their launches. Features below are goals, not deadlines.
What we're building

A Long-Term RPG Platform

Legends of Ascension is being developed as a library of distinct incremental RPGs. Players can enjoy one world or several, with a future shared account and public profile that connects their adventures.

Now · Active development

Grow the Games

New stages, progression paths, balance adjustments, polish, bug fixes, improved artwork and quality-of-life updates. All six existing demos are fully playable with no demo-only restrictions.

  • Content expansion per game
  • Deeper Ascension loops
  • Clearer onboarding and tuning
  • Public ChangeLogs as posts become available
Planned · Identity

Google Accounts

Google sign-in is planned as a convenient entry to a Legends of Ascension identity across games. The feature does not exist yet.

Account Concept ↗
Planned · Cloud

Cloud Save Progress

Emberbound is the first opt-in cloud-save pilot. Other games will follow after adapter testing, conflict handling and existing-save safeguards are verified.

Save System Concept ↗
Planned · Player identity

Profiles & Public Cards

One master profile for all games, customizable individual game cards, searchable public profiles, share links, and leaderboard-to-card navigation are available now.

Profile Preview ↗
Live for Emberbound & Endless Ascension

Global Leaderboards

Real public rankings for Emberbound and Endless Ascension are active. The other four games will receive rankings after their public-stat integrations are ready. Rankings showcase progress, not paid advantages.

Ranking Preview ↗
Planned · Fair support

$1–$5 Optional Items

Passes, cosmetics and profile personalization. No plans to sell stat boosts, faster leveling, stronger units, or pay-to-win advantages.

Shop Preview ↗
Full launch · Date TBD

Launch When Ready

A full launch comes when each game's content, progression, presentation and balance meet its release goals. Different games may reach that point at different times.

After launch · Where suitable

Monthly & Holiday Themes

After a game reaches full release, suitable titles may receive monthly themes, holiday gameplay, rotating activities, and fresh seasonal content.

Seasonal Preview ↗
In the wider library

More Games Over Time

Wayfarer’s Ascension is now the sixth playable development demo, bringing trading and travel to the lineup. The platform’s long-term direction remains a growing catalog for different playstyles.

All Six Worlds ↗

Milestones, Not Release Dates.

01
Demos remain available

Players can keep playing and giving feedback while development continues.

02
Game systems are expanded and refined

Balance, pacing, content, new challenges, and presentation get continuous attention.

03
Connected systems are introduced when ready

Google sign-in, cloud persistence, profiles, and leaderboards require infrastructure and testing.

04
Post-launch activities deepen the worlds

Monthly and holiday content only where it suits a released game.

The order and specifics can change. Nothing here guarantees a delivery date or implies that preview features are currently live.